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Raymond de Villers
  • Male
  • Cape T
  • South Africa
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November 16
November 16
November 13
Raymond de Villers added a blog post
There is an underground revolution sweeping through the corporate sector. The Gamer generation are here and if they aren’t already changing your organisation…they will soon. Generation X is the first generation to grow up with computer games rathe...
November 12
Raymond de Villers added a blog post
- Implications of online realities in the new economy - Throughout 2008 the corporate world was exposed to the reality of virtual worlds which has seen a growing influence on how companies train and communicate. This trend was largely driven by t...
September 29

Profile Information

My Organization
Wisdom Games
What My Organization Does
Wisdom Games is a unique company that develops, implements, and supports gaming-based business simulation environments within the corporate world.
My Role
CEO
About me
I researched trend indicators that affect the future of work. My current research area is the impact of computer games on the workplace. I believe gaming technology will be vital to the businesses of the future. I have founded a game development company that builds business simulations and computer games for the corporate market. I believe that these are important for companies to attract and retain young talent.
You can contact me for
networking, business opportunities, discussion etc
Company Website:
http://www.wisdomgames.co.za

Raymond de Villers's Blog

Raymond de Villers

The Corporate Gaming Generation

There is an underground revolution sweeping through the corporate sector. The Gamer generation are here and if they aren’t already changing your organisation…they will soon. Generation X is the first generation to grow up with computer games rather than with board games as a means of entertainment. As the Millennials follow Generation X into the workplace the recreation habits of these groups are changing the way they do business.

There are numerous implications for business but they can be sim… Continue

Posted on November 12, 2009 at 11:25am —

Raymond de Villers

Corporate Gaming, Virtual Worlds, and Virtual Business Simulations

- Implications of online realities in the new economy -

Throughout 2008 the corporate world was exposed to the reality of virtual worlds which has seen a growing influence on how companies train and communicate. This trend was largely driven by the rising influence and profile of virtual online worlds, which allow users to create alternate realities such as that offered by Second Life, and in a similar vein the computer game SIMS. This is a trend that is expected to continue into 2009 as… Continue

Posted on September 29, 2009 at 12:13pm — 1 Comment

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At 7:18pm on November 13, 2009, Phomello S. Mushwana said…
Very interesting synopsis...Ray...seeing that I'm a gamer myself!
 
 

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Hi Eshaam Great research. Oddly enough, I've been noticing this phenomenon myself. I'm in contact with a few of the 60+ members in my family. I'm quite interested to see if Facebook continues to grow or if something new takes its place. The reas...
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